Untitled

Currently redoing the crowd and traffic animation for the intro shot. This is just a teaser, because its going to be awesome!

 

 

Scene 3 Motion Blur Dev

different ideas for generating motion blur. going to go with maya exr's i think as they don't take too long to render and they make it look pretty. ill stick NUKES oflow node onto the coffeepot, etc as no one will be abe to tell the difference as it doesnt move much. frame tests for comparison to follow.

Sullivan Passes

The final choice of passes for Sullivan.

we have: diffuse (bas colours), incidence (control the overall glow), indirect lighting (bounced light rays), reflection (eyes), shadow (inculdes shadows cast on himself) and finall a 2D vector blur pass!! exciting stuff.